Stardust In Retrograde
I worked on Stardust in Retrograde for my Junior year at DigiPen. It was by far the largest student project team I had worked on, having 15 students of varying disciplines! Arists, designers, sound designers, and programmers, all on one team! On the team, I was the UI/Audio programmer, as well as working on tools. It was incredibly fun, and it taught me a lot about working in larger teams!
Key contributions:
- Created a UMG dialogue system: Dialogue sequences were created in data tables (Excel sheets)! It also supported rich text markup tags.
- Created audio automation tools:
- Collect all available Wwise events and RTPC parameters
- Dynamically generate UI for audio playback testing